Experimental process of making a world. Key process for innovation.
An event self co-ordinating and coming to value.
Never done. Never plug and play -- you cannot “switch” worlds.
Speculative -- for a people still to come (Deleuze).
Some of what emerges will not simply be an improvement of what already exists — but something qualitatively different — this is the beginning of a change-in-kind — the making of a new world — a fundamental qualitative change in the way things are done
This is the real goal of radical innovation — it can never be about a single product — but wholly different approach — a new world
See: World.
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