Elevate Your STEM Teaching

Free 3D Printing PD for NJ Educators

Picatinny Arsenal is sponsoring 250 New Jersey educators for a year-long professional development program in STEAM, 3D Printing, and digital design ($399 value) at no cost to you

Hundreds of educators who've taken our courses said their confidence soared from 1.45 to 4.14 out of 5

What Educators Are Saying

Madelaine Travaille

AP Env. Science/District Supervisor - Summit, NJ

"This has been one of the best courses I have taken in 26 years of teaching!

All the strategies suggested were modeled by the instructors, and we were able to walk through the process of teaching CAD in a very simple and effective manner.  Thank you for this opportunity!"

Matthew Ducker Duffy

Scotch Plains-Fanwood High School

"One of the best workshops I have attended in my 6 years of teaching.

The course addressed many different concerns that I had for my upcoming year of teaching several STEM courses. I now have so many ideas about what to teach and how to teach it. Thank you for your time, effort, and professionalism."

Read Them All

Applications Now Open for the 2025-2026 School Year

Bring Cutting-Edge STEAM Skills to Your Students

The STEAM, 3D Printing, & Digital Design Academy offers New Jersey educators comprehensive professional development in the most in-demand STEM skills for today's classrooms. Developed by Emergent Futures Lab, leaders in innovative educational experiences, this program equips you with the knowledge, skills, and resources to transform how your students engage with technology and design.

What You'll Receive (Valued at $399 — Fully Subsidized)

• Comprehensive Training: in Tinkercad (K-6) and Fusion 360 (7-12)
• Year-Long Access: to our online learning platform throughout the 2025-2026 school year
• Sequential Learning Modules: tailored to your grade level and experience
• Weekly Design Challenges: to build your skills and confidence throughout the year
• Real-Time Support
: from 3D printing and design experts and fellow educators from across NJ
• Pre-Written Lesson Plans: For grades K-6, 7-8, and 9-12, ready to implement in your classroom
• 21st Century Pedagogical Strategies:
that foster student autonomy, agency and innovation
• Professional Development Hours
: Earn 8 PD hours (for each course TinkerCad and/or Fusion) and certification to advance your career while transforming your teaching

Why This Matters for Your Students

Today's students need more than basic computer skills—they need to understand how to create, design, and bring their ideas to life.

Our cutting edge approach brings student autonomy and agency to 3D printing and digital design to develop critical thinking, spatial reasoning, and creative problem-solving while making STEAM subjects more engaging and accessible to all learners.

By participating in this program, you'll join a statewide initiative to enhance STEAM education and prepare students for future careers in technology, engineering, arts, innovation, and beyond.

Fully Funded by Picatinny Arsenal

As part of their commitment to fostering the next generation of STEAM innovators and supporting educational excellence throughout New Jersey, Picatinny Arsenal—the U.S. Army's premier research and manufacturing facility—is covering the complete cost for up to 250 qualified educators.

Priority for Underserved Communities

While all New Jersey educators are encouraged to apply, our selection process prioritizes schools and districts with limited resources to ensure equitable access to high-quality STEAM professional development.

Limited Availability

Only 250 seats are available for the 2025-2026 program. Selected educators will receive comprehensive support throughout the school year, with ongoing access to resources, community, and expert guidance.

Apply Today

Complete your application now to secure your place in this fully-subsidized professional development opportunity. The application process is simple and takes approximately 15 minutes to complete.

Apply Now

Applications close June 1, 2025. Selected educators will be notified by June 15,2025.

More Kind Words...

Jennifer Pasuit

STEM Department Head @ New Providence High School | STEM & Science Education

"If you really want to learn how to teach your students how to learn in a way they will feel invested in, take this course."

Bill Ruhl

High School Physics & STEM teacher @ Golda Och Academy

"Blown away by the methodology used to introduce 3D design, establishing facility with foundation features by repetitive design exercises using these features to 'make anything'"

Read Them All

What You Get

The All-in-One System for Mastering 3D Printing and Design Education

A Comprehensive Toolkit for Teaching 3D Design That Transforms Student Learning

Practical Teaching Resources

Complete Curriculum Pathway: Progressive learning modules from fundamentals to advanced techniques, designed for educators at any level; beginner to advanced.
Ready-to-Use Lesson Plans: 28 fully developed lesson plans for each education level (thireteen lesson plans K-7, and fifteen lesson plans for 7-12) aligned with state standards that you can implement immediately or customize to your classroom needs
Time-Saving Templates: Skip the prep work with turn-key activities ranging from single-day challenges to year-long projects
Professional Development Credit: Earn 8 PD hours and certification to advance your career while transforming your teaching

Two Professional Certificates Available

• Professional Development Credits: Earn up to 16 professional development hours across two certifications to advance your career while transforming your teaching
• Tinkercad for grades K-8: 36 videos spanning 6 hours and 32 minutes, and / or
• Fusion for grades 7-12: 38 videos spanning 7 hours and 20 minutes
• Complete curriculum: and course outlines are below.

Student-Centered Teaching Methodology

Autonomy-Building Framework: Learn the proven approach that empowers students to become self-directed designers and problem-solvers
Design Challenge Sequence: Structured activities that build skills incrementally while maintaining student engagement and ownership
Doing + Making Integration: Our unique methodology connects hands-on creation with conceptual understanding, deepening learning
Creativity Before Technical Precision: Start with exploration that sparks curiosity, then layer in technical skills as students discover their purpose

Ongoing Support System

• On-Demand Guidance: Get unstuck instantly with help from experienced educators and 3D design professionals
Vibrant Educator Community: Connect with like-minded teachers sharing challenges, solutions, and inspiration
Implementation Assistance: Receive practical advice on classroom setup, equipment needs, and workflow management
Continuous Growth Resources: Access new challenges, updated content, and emerging best practices as 3D technology evolves

21st Century Skill Development

Beyond Software Training: Move past button-clicking to true digital literacy that transfers across tools and contexts
STEM/STEAM Integration Framework: Seamlessly incorporate 3D design into cross-curricular projects spanning science, math, art, english, history, media, and more
Tangible Learning Outcomes: Transform abstract concepts into physical objects students can proudly share and explain
Future-Ready Competencies: Develop 21st century student skills in creative problem-solving, digital collaboration, and iterative design thinking

Get Started

TinkerCad Course Outlines

Introduction to Digital Design and 3D Printing

5 Chapters | 15 Videos | 3 hrs 29 mins

Chapter 1: Welcome to 21st Century Digital Design:
1. Welcome

Chapter 2: Teaching 21st Century Skills:
1. Teaching 21st Century Skills for a VUCA World
2. Pop Quiz Number 1 - A Crow for Digital Design
3. Pop Quiz Number 2 - Flight Analogy for Digital Design

Chapter 3: What Is a 3D Print & Why It Matters:
1. What Is 3d Printing and Why Does It Matter?
2. 3D Printing Changes How 21st Century Students Learn
3. Digital Design and 3D Printing in the Classroom
4. What Is a 3D Print?

Chapter 4: Choosing the Right Software:
1. Choosing the Right Software

Chapter 5: Teaching Digital Design:
1. Preparing to Teach Digital Design - Tools and Practices
2. Six Principles for Teaching 3D Software
3. The Pace of Learning for Autonomy and Agency
4. Setting Up Classroom for 21st Century Skill Building
5. Teaching Digital Design - 7 Suggestions to Empower Your Students
6. The Digital Making Process

Introduction to Tinkercad

3 Chapters | 14 Videos | 2 hrs 1 min

Chapter 1: Introduction to Teaching 3D Printing and Design with Tinkercad:
1. Welcome
2. Introduction to Tinkercad - Part 1
3. Introduction to Tinkercad - Part 2
4. Introduction to Tinkercad - Part 3

Chapter 2: Designing in Tinkercad:
1. The Power of the Cube
2. Introduction to Tinkercad, Part 4

Chapter 3: Tinkercad Tools:
1. Saving Designs and Move Well to Make Well
2. Designing Stools and the Power of Digital Design - Part 1
3. Designing Chairs and Power of Digital Design - Part 2
4. Addition by Subtraction
5. The Align Tool
6. Designing a Coffee Cup
7. The Measurement Tool
8. Exploring Additional Tools‍

Advanced Tinkercad

5 Chapters | 7 Videos | 1 hr 2 mins

Chapter 1: Collaborations—Tinkercad in the Classroom:
1. Collaboration for Group Based Design
2. Leveraging Augmented Reality [AR]

Chapter 2: Advanced Forms:
1. Using Advanced Forms

Chapter 3: Importing and Exporting Prints:
1. Importing and Exporting Prints

Chapter 4: Advanced Tools:
1. The Scribble Tool
2. The Text Tool

Chapter 5: Next Steps:
1. Next Steps and congratulations

Fusion Course Outlines

Introduction Digital Design and 3D Printing

5 Chapters | 15 Videos | 3 hrs 29 mins

Chapter 1: Welcome to 21st Century Digital Design:
1. Welcome

Chapter 2: Teaching 21st Century Skills:
1. Teaching 21st Century Skills for a VUCA World
2. Pop Quiz Number 1 - A Crow for Digital Design
3. Pop Quiz Number 2 - Flight Analogy for Digital Design

Chapter 3: What Is a 3D Print & Why It Matters:
1. What Is 3d Printing and Why Does It Matter?
2. 3D Printing Changes How 21st Century Students Learn
3. Digital Design and 3D Printing in the Classroom4. What Is a 3D Print?

Chapter 4: Choosing the Right Software:
1. Choosing the Right Software

Chapter 5: Teaching Digital Design:
1. Preparing to Teach Digital Design - Tools and Practices
2. Six Principles for Teaching 3D Software
3. The Pace of Learning for Autonomy and Agency
4. Setting Up Classroom for 21st Century Skill Building
5. Teaching Digital Design - 7 Suggestions to Empower Your Students
6. The Digital Making Process

Introduction to Fusion

4 Chapters | 14 Videos | 2 hrs 21 min

Chapter 1: Introduction to Teaching 3D Printing and Design with Fusion:
1. Introduction to Fusion
2. Intro to Movement - Move Well to Make Well
3. Design the First Form
4. An Object Challenge

Chapter 2: The Timeline, Saving and Versioning:
1. The Timeline, Saving and Versioning
2. The Power of the Timeline - Part 2
3. Saving and Versioning

Chapter 3: Extrusion:
1. Extrusion Part 1
2. Extrusion Part 2
3. Extrude to Cut
4. Extrusion Challenge Number 2
5. Extrusion and the Workplanes
6. Design Challenge 3 - Waste Basket

Chapter 4: Beginner Tools:
1. Dimension Tools
2. Sketching Tools

Advanced Fusion

4 Chapters | 9 Videos | 1 hr 30 mins

Chapter 1: Intermediate Tools:
1. The Loft Tool - Part 1
2. The Loft Tool - Part 2
3. The Loft Tool - Part 3
4. Loft, Copy, and Scale
5. The Revolve Tool

Chapter 2: Importing and Exporting:
1. Importing into Fusion
2. Exporting out of Fusion

Chapter 3: Final Challenge:
1. Paper Clip Challenge and the Conclusion

Chapter 4: Next Steps:
1. Next Steps and congratulations

Lesson Plan Outlines

Lesson Plans for Grades K-6 + 7-8

3 Chapters | 1 Video | 14 Downloads | 13 Lesson Plans

Chapter 1: Lesson Plans Overview:
1. Overview: Lesson Plans for Grades K-6 + 7-8

Chapter 2: Individual Lesson Plans For Grades K-6 + 7-8:
K-6 Tinkercad: Introduction to Autonomy - Part 1
K-6 Tinkercad: Introduction to Autonomy - Part 2
K-6 Move Well to Make Well
K-6 The Muji Challenge
K-6 Blind Design Challenge
K-6 The Rearrange Challenge
K-6 Designing the Classroom
K-6 Playground Project
K-6 Caps for Sale
K-6 Object of the Poem
K-6 W.I.P. (Work-in-Progress)
K-6 + 7-8 Gallery Walk
K-6 + 7-8 What’s the Recipe?

Chapter 3: Complete Set of Lesson Plans For Grades K-6 + 7-8:
1. Complete set of all thirteen lesson plans for grades K-6 + 7-8

Lesson Plans for Grades 7-8 + 9-12

3 Chapters | 1 Video | 16 Downloads | 15 Lesson Plans

Chapter 1: Lesson Plans Overview:
1. Overview: Lesson Plans for Grades 7-8 + 9-12

Chapter 2: Individual Lesson Plans For Grades 7-8 + 9-12
7-12 Fusion: Introduction to Autonomy - Part 1
7-12 Fusion: Introduction to Autonomy - Part 2
7-12 Move Well to Make Well
7-12 The Muji Challenge
7-12 Blind Design Challenge
7-12 The Rearrange Challenge
7-12 Designing the Classroom
7-12 Re-Imagining Monuments Project
7-8 + 9-12 Borderline Design
7-8 + 9-12 Bus Stop
7-8 + 9-12 Verb Sculptures
9-12 Gallery Walk
9-12 Odes to Common Things
9-12 What's the Recipe?
9-12 W.I.P. (Work-in-Progress)

Chapter 3: Complete Set of Lesson Plans For Grades 7-8 + 9-12:
1. Complete set of all fifteen lesson plans for grades 7-8 + 9-12

Emergent Futures Lab

A Leader in Innovation Education

Emergent Futures Lab brings over five decades of combined experience in STEAM education, digital design, and innovation pedagogy. Founded by educators and innovators Iain Kerr, Jason Frasca, and Andrew Harrison, EFL has pioneered effective methodologies for teaching 21st-century skills through 3D printing and digital fabrication.

As co-founders of Montclair State University's MIX Lab — an award-winning innovation research center and makerspace — our team has developed and refined student-centered approaches that foster autonomy, agency, and creative confidence. Our proven educational framework has transformed how educators teach digital literacy and helped thousands of students become confident creators and problem-solvers. Emergent Futures Lab is uniquely positioned to deliver transformative professional development that empowers teachers and prepares students for future success.

Contact Us